造梦日记
Product information, use cases, and access for 造梦日记.
Pricing information
No verified public pricing is available yet.
DevPrice organizes public information and does not sell 造梦日记 subscriptions. Prices and availability are determined by 造梦日记.
What is 造梦日记?
造梦日记, formerly known as 盗梦师, is an AI tool focused on visual creation. Developed jointly by 西湖心辰 and Westlake University, it covers multimodal model training and image generation, with capabilities that include anime-style avatar generation and image design. The product is positioned for people who want to turn creative ideas into visual work across several image-making needs.
Its stated scope includes painting, anime and game creation, operations planning, and e-commerce, while personal image creation is also part of its positioning. Users can approach it around visual expression, character imagery, or design-oriented production, depending on the work they want to develop. This makes it a fit for exploring visual concepts and preparing image materials without reducing the product to a single type of output.
Key features of 造梦日记
AI Image Generation
Provides image-generation capabilities for turning visual ideas into picture-based work. It is suited to painting-oriented creation and to early exploration when users need to develop a visual direction.
Multimodal Creation Foundation
The product covers multimodal model training together with image generation, creating an AI foundation for visual work that may involve different forms of creative expression. This supports a broader range of image-making needs than a narrowly defined single-purpose tool.
Anime Avatar Generation
Supports anime-style avatar generation for character imagery and personal visual expression. It can serve anime-related creative work as well as users looking to develop a personalized avatar concept.
Image Design
Includes image-design capabilities for work that needs visual materials, including operations planning and e-commerce. Its stated application areas also extend to painting and anime or game creation, giving users room to address different design and illustration-oriented tasks.